Puyo Puyo 2
Puyo Puyo Tsu (ぷよぷよ通 Puyo Puyo Tsū?, also known as Puyo Puyo 2, Puyo Puyo Tsuu or Puyo Puyo 2: Tsuu) is the second installment of the Puyo Puyo games; the sequel to Puyo Puyo, made in 1994 by Compile. Compile put more thought into this game after its predecessor became successful, but never knew how much of a turnaround the game would bring.
Identifier gg_Puyo_Puyo_2_1994Compile_SegaJPMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-05 05:20:50Addeddate 2014-05-05 05:20:50Emulator_ext binEmulator gamegearCreator Compile/SegaDate 1994Year 1994Backup_location ia905807_14Language English
Due to its highly acclaimed success, it became the most predominant game of the series. Though with many of its rules being experimental, the ability of Sousai and Rensa Sibari became a top hit immediately, thus creating longer matches for better gameplay. Also due to its successes, it became the most widely known multiplatform game in Japan, appearing in the Arcade, on major domestic consoles, on major handhelds, on the NEC PC98-01, on the PC, and on others.
Just like the prequel, Puyo fall from the top of the screen in pairs, can be moved left and right, and can be rotated clockwise and counter-clockwise by 90°; if the third column from the left fills up to the top, the game is over. Different rules however played a factor within the game. The game also has different styles of playing for each version.